About Amaurote 128.

Hello guys.
Ripek and Ooz did the fantastic job - they created beautiful graphics full of details and 60-70' feeling.
So The first opportunity to spread the game was ABBUC. But the game was too "identical" to the previous released versions: original Amaurote and fan speed-up version Amaurote+.
The second opportunity appeared directly on SV2k13, after talk with xxl who almost pushed me to release the game ot this event.

The game released on SV2k13:

Amaurote 128 (128).xex
This game is buggy - some Districts do not work.

However I have just created the fixed version - every district works perfectly.

Amaurote 128 Fixed (128).xex

But this is not the end!
In the near future you 'll find there:

Amaurote 128 Final (128).xex

with additional inter-scene beautiful pics.

Involved persons:
Pickford Brothers and David Whittaker - original version
Jakub Husak, Kaz - speedup version Amaurote+
Ripek, Ooz, Piesiu (as info dealer and advice man :D) - speedup and gfx-extended Amaurote 128

Happy playing
Jakub Husak

PS.
Everybody, who suggested me to write some music to add to the game and I said - nah-nah - please take into consideration that I'm not a David Whittaker class of composer. I would only destroy things :)


